![]() Until we get the cortical interface, this is the next best thing - and I'm holding out for qDot (to make the breakthrough). You can see what it is that Second Life has to offer in terms of avie erotica. Probably 60 percent of the women and men that come in-world at least try escorting or use the service because it's the jumping off point, where you can explore your sexuality anonymously. You impress your own psyche, motivations, creativity, sensuality onto a group of pixels and become quite attached to it. But (in virtual worlds) you make the paradigm leap away from something that is projected to you and toward something you create that represents yourself. ![]() Static web pages were great for information connectivity. WN: What do you think about sexuality in virtual spaces?Īlderman: I think it's an inevitable progression. And people from the Netherlands are automatically going to be drawn to a sim named Amsterdam. The sim was bought by an investment group, which is in the Netherlands, and they see the potential for commercialization and marketing. It's like a unique URL - like Sex.com, which (is worth) millions of dollars. The reason it sold for 50K is because there will be no other Amsterdam within Second Life. I used actual photographs of the city to lay out the sim and created textures based upon real landmarks. When you think about sexy cities, Amsterdam obviously comes to mind. It was a favored hangout of the majority of Second Life escorts and developed a reputation as being salacious and erotic - and we developed it with that purpose in mind. It's the next best thing to real life, barring some type of cortical interface a la The Matrix.Īmsterdam is unique inasmuch (as) it was our first adult-oriented property within Second Life. It's much better than a telephone because you have a visual representation, and we are tactile-visual creatures. Alderman: Why would someone pay real money for something that doesn't exist except on a server and a rack in San Francisco? I think because of the immersive nature of a virtual platform, and the ability to interact in real time with people from all walks of life and different environments and different cities across the globe.
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